Your imagination is the only limit!
Our printers offer great precision and a wide array of materials up to a 14" x 14" x 12" total volume - WOW! With such a wide choice of materials - you are sure to find the right product for your application. Check out our list of materials available by clicking the button below.
How Much Does it Cost?
HobbyRocket utilizes the latest technology, production techniques and equipment to provide the best value available to hobbyists - ever. Having said that - the possibilities are endless!
Every project is unique and the only way we can tell you for sure – is to show us. As an idea guide, here are a few recent examples and what they might cost. These examples required no drafting and were ready to slice and print.
60mm Electronics Mounting Skid (hardware not included)
ABS - $19
CF/ABS – $17
38mm Motor Hardware Tote - $33
- There is cost in plastic – It matters what you build your component from – for both strength AND cost. Lower cost filament will cost you about $20/lb, ABS is on the lower end of the price scale, but carbon fiber reinforced ABS can cost nearly $40/lb.
- There is still waste – While 3-D printing is precise in nature, many shapes require additional plastic supports be printed to create finished hollow areas, bridges, etc. With proper planning and design this can be minimized. For simple deigns, estimate 0-5% of your overall material cost. For large or complex designs, this cost can be equal to or greater than your finished component. Please don’t hesitate to talk to us about the best way to build your component.
- Second one is always cheaper – Even if you submit your file ready for printing, there is a small setup fee of $5 to $10. It’s the same cost if you can fit one or ten of your part on the print bed.
- Drafting and design – Submit your file with any errors cleaned up and ready to print. Make your design as simple as possible while still performing its function. Today’s design software is capable of designing wonderful things that have a difficult time existing in a non-digital reality.
- Have questions – please ask us.